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        用 ccTouchesMoved 方法移动 CCCamera?(cocos2d,iphone)

        时间:2024-08-12

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                  本文介绍了用 ccTouchesMoved 方法移动 CCCamera?(cocos2d,iphone)的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

                  问题描述

                  所以我得到了这个工作:

                  so I got this working:

                  -(void) ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
                  {
                      UITouch *myTouch = [touches anyObject];
                      CGPoint location = [myTouch locationInView:[myTouch view]];
                      location = [[CCDirector sharedDirector] convertToGL:location];
                  
                          for( UITouch *touch in touches ) {
                              CGPoint touchLocation = [touch locationInView: [touch view]];   
                              CGPoint prevLocation = [touch previousLocationInView: [touch view]];    
                  
                              touchLocation = [[CCDirector sharedDirector] convertToGL: touchLocation];
                              prevLocation = [[CCDirector sharedDirector] convertToGL: prevLocation];
                  
                              CGPoint diff = ccpSub(touchLocation,prevLocation);
                              [self setPosition: ccpAdd(self.position, diff)];
                          }
                  }
                  

                  我可以用手指移动图层,但我想移动 cccamera,但我对 cccamera 没有任何经验.

                  I can move the layer with my finger BUT i want to move the cccamera but i don't have any experience with cccamera.

                  谁能帮帮我?

                  非常感谢祝你有美好的一天

                  Thank you very much Have a nice day

                  :)

                  推荐答案

                  这是我正在使用的……这个移动相机的实现是我在 cocos2d 论坛上找到的.

                  Here's what I'm using... this implementation of moving the camera is something I found on the cocos2d forums.

                  -(void) ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
                  {
                      UITouch *myTouch = [touches anyObject];
                      CGPoint location = [myTouch locationInView:[myTouch view]];
                      location = [[CCDirector sharedDirector] convertToGL:location];
                  
                      for( UITouch *touch in touches ) {
                          CGPoint touchLocation = [touch locationInView: [touch view]];   
                          CGPoint prevLocation = [touch previousLocationInView: [touch view]];    
                  
                          touchLocation = [[CCDirector sharedDirector] convertToGL: touchLocation];
                          prevLocation = [[CCDirector sharedDirector] convertToGL: prevLocation];
                  
                          CGPoint diff = ccpSub(touchLocation,prevLocation);
                          [self setPosition: ccpAdd(self.position, diff)];
                  
                          // Get the camera's current values.
                          float centerX, centerY, centerZ;
                          float eyeX, eyeY, eyeZ;
                          [self.camera centerX:&centerX centerY:&centerY centerZ:&centerZ];
                          [self.camera eyeX:&eyeX eyeY:&eyeY eyeZ:&eyeZ];
                  
                          // Increment panning value based on current zoom factor.
                          diff.x = 2 * diff.x * (1+(eyeZ/832));
                          diff.y = 2 * diff.y * (1+(eyeZ/832));
                  
                          // Round values to avoid subpixeling.
                          int newX = centerX-round(diff.x);
                          int newY = centerY-round(diff.y);
                  
                          // Set values.
                          [self.camera setCenterX:newX centerY:newY centerZ:0];
                          [self.camera setEyeX:newX eyeY:newY eyeZ:eyeZ];
                      }
                  }
                  

                  这篇关于用 ccTouchesMoved 方法移动 CCCamera?(cocos2d,iphone)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

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