我很困惑哪个更有效?
既然可以直接访问map,为什么还要用find?
As we can access map directly, why do we need to use find?
我只需要知道哪种方式更有效.
I just need to know which way is more efficient.
#include <iostream>
#include <map>
using namespace std;
int main ()
{
map<char,int> mymap;
map<char,int>::iterator it;
mymap['a']=50;
mymap['b']=100;
mymap['c']=150;
mymap['d']=200;
//one way
it=mymap.find('b');
cout << (*it).second <<endl;
//another way
cout << mymap['b'] <<endl;
return 0;
}
提前致谢!:)
使用 find
意味着您不会无意中创建地图中的新元素,如果键不存在,而且——更重要的是——这意味着你可以使用 find
来查找元素,如果你只有一个对地图的常量引用.
Using find
means that you don't inadvertently create a new element in the map if the key doesn't exist, and -- more importantly -- this means that you can use find
to look up an element if all you have is a constant reference to the map.
这当然意味着你应该检查find
的返回值.通常是这样的:
That of course means that you should check the return value of find
. Typically it goes like this:
void somewhere(const std::map<K, T> & mymap, K const & key)
{
auto it = mymap.find(key);
if (it == mymap.end()) { /* not found! */ }
else { do_something_with(it->second); }
}
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