下面是 JS 实现视频弹幕效果的完整攻略:
首先,我们需要准备好以下两个文件:
- 视频文件
- 弹幕 JSON 文件
其中,弹幕 JSON 文件应该包含以下字段:
- text
:弹幕文本内容
- time
:弹幕出现时间,单位为秒
- color
:弹幕颜色,可以是颜色代码或颜色名称
video
元素和一个 canvas
元素,用于播放视频和渲染弹幕。例如:<video src="video.mp4"></video>
<canvas></canvas>
const xhr = new XMLHttpRequest();
xhr.onreadystatechange = function() {
if (xhr.readyState === 4 && xhr.status === 200) {
const data = JSON.parse(xhr.responseText);
renderDanmaku(data);
}
};
xhr.open('GET', 'danmaku.json');
xhr.send();
canvas
上使用 fillText()
方法渲染单条弹幕。解析时记录每条弹幕的出现时间,通过 requestAnimationFrame()
方法来控制每秒渲染的弹幕数量。let currentIndex = 0;
function renderDanmaku(data) {
const canvas = document.querySelector('canvas');
const context = canvas.getContext('2d');
const update = () => {
context.clearRect(0, 0, canvas.width, canvas.height);
const currentTime = video.currentTime;
while (data[currentIndex].time < currentTime) {
const danmaku = data[currentIndex];
context.fillStyle = danmaku.color;
context.fillText(danmaku.text, canvas.width, getRandomY());
currentIndex += 1;
if (currentIndex >= data.length) {
break;
}
}
requestAnimationFrame(update);
};
update();
}
canvas
上绘制不可见的背景图像并在其上叠加可见弹幕,通过控制 canvas
的透明度来实现弹幕的显示和隐藏。const backgroundImage = new Image();
backgroundImage.src = 'background.png';
backgroundImage.onload = () => {
const alpha = 0.7;
const drawBg = () => {
context.drawImage(backgroundImage, 0, 0, canvas.width, canvas.height);
context.fillStyle = `rgba(0, 0, 0, ${1 - alpha})`;
context.fillRect(0, 0, canvas.width, canvas.height);
requestAnimationFrame(drawBg);
};
drawBg();
};
keydown
事件并将输入加入数据数组,在 canvas
上渲染新添加的弹幕。const input = document.querySelector('#input');
const send = document.querySelector('#send');
send.addEventListener('click', () => {
const text = input.value;
const currentTime = video.currentTime;
const danmaku = {
text: text,
time: currentTime + 1, // 延迟一秒出现
color: '#ffffff'
};
data.push(danmaku);
input.value = '';
renderDanmaku(data);
});
至此,我们就成功实现了 JS 实现视频弹幕效果的攻略。
下面是一些示例代码,可以帮助你更好地理解上述实现步骤:
const canvas = document.querySelector('canvas');
const context = canvas.getContext('2d');
const danmaku = {
text: '这是一条弹幕',
time: 10,
color: '#ffffff'
};
context.fillStyle = danmaku.color;
context.textAlign = 'end';
context.fillText(danmaku.text, canvas.width, canvas.height / 2);
const canvas = document.querySelector('canvas');
const context = canvas.getContext('2d');
const backgroundImage = new Image();
backgroundImage.src = 'background.png';
backgroundImage.onload = () => {
const alpha = 0.7;
const drawBg = () => {
context.drawImage(backgroundImage, 0, 0, canvas.width, canvas.height);
context.fillStyle = `rgba(0, 0, 0, ${1 - alpha})`;
context.fillRect(0, 0, canvas.width, canvas.height);
requestAnimationFrame(drawBg);
};
drawBg();
};