我正在使用一个返回 PNG 编码的 base64 字符串的插件,我无法更改它,我必须使用它,但我真正需要的是 tiff 编码值(base-64).有没有办法做到这一点?
I'm using a plugin that returns a PNG encoded base64 string, I cannot change it, I must work with it, but what I really need is the tiff encoded value (base-64). Is there a way of doing this?
我尝试创建一个画布,加载 png base64,然后使用 toDataURL('image/tiff')
但经过一些研究,我发现不支持 tiff 作为 <代码>toDataURL().
I tried to create a canvas, load the png base64 and then used toDataURL('image/tiff')
but after some research, I'd found that tiff is not supported as output of toDataURL()
.
有什么建议吗?
由于浏览器通常不支持 TIFF 作为目标文件格式,因此您必须通过使用 typed 构建文件结构来手动编码 TIFF 文件数组并符合 文件规范(请参阅 Photoshop 笔记 这里).可行:
As TIFF is not generally supported as target file-format in the browser, you will have to manually encode the TIFF file by building up the file-structure using typed arrays and in accordance with the file specifications (see Photoshop notes here). It's doable:
更新 canvas-to-tiff 可用于将画布保存为 TIFF 图像(免责声明:我是作者).
Update canvas-to-tiff can be used to save canvas as TIFF images (disclaimer: I'm the author).
要使用 canvas-to-tiff 获取 Data-URI,您只需执行以下操作:
To get an Data-URI using canvas-to-tiff you can simply do:
CanvasToTIFF.toDataURL(canvasElement, function(url) {
// url now contains the data-uri.
window.location = url; // download, does not work in IE; just to demo
});
虽然,我建议使用 toBlob(),或者如果你想给用户一个链接,toObjectURL()(而不是 toDataURL).
Although, I would recommend using toBlob(), or if you want to give the user a link, toObjectURL() (instead of toDataURL).
var c = document.querySelector("canvas"),
ctx = c.getContext("2d");
// draw some graphics
ctx.strokeStyle = "rgb(0, 135, 222)";
ctx.lineWidth = 30;
ctx.arc(200, 200, 170, 0, 2*Math.PI);
ctx.stroke();
// Covert to TIFF using Data-URI (slower, larger size)
CanvasToTIFF.toDataURL(c, function(url) {
var a = document.querySelector("a");
a.href = url;
a.innerHTML = "Right-click this link, select Save As to save the TIFF";
})
<script src="https://cdn.rawgit.com/epistemex/canvas-to-tiff/master/canvastotiff.min.js">
</script>
<a href=""></a><br>
<canvas width=400 height=400></canvas>
var c = document.querySelector("canvas"),
ctx = c.getContext("2d");
// draw some graphics
ctx.strokeStyle = "rgb(0, 135, 222)";
ctx.lineWidth = 30;
ctx.arc(200, 200, 170, 0, 2*Math.PI);
ctx.stroke();
// Covert to TIFF using Object-URL (faster, smaller size)
CanvasToTIFF.toObjectURL(c, function(url) {
var a = document.querySelector("a");
a.href = url;
a.innerHTML = "Right-click this link, select Save As to save the TIFF";
})
<script src="https://cdn.rawgit.com/epistemex/canvas-to-tiff/master/canvastotiff.min.js">
</script>
<a href=""></a><br>
<canvas width=400 height=400></canvas>
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