这段简单的代码在几秒钟(大约 5 秒)后崩溃(窗口没有响应).
This simple piece of code crashes (the window is not responding) after a few seconds (around 5).
import pygame
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((640, 480), 0, 24)
#clock = pygame.time.Clock()
#font = pygame.font.Font(None, 32)
cycles = 0
while True:
screen.fill(0)
# text = font.render('Cycles : %d' % cycles, True, (255, 255, 255))
# screen.blit(text, (100, 100))
cycles += 1
pygame.display.update()
如果我取消注释注释行,我可以清楚地看到程序在显示 47 到 50 之间的值时失控.
If I uncomment the commented lines, I can clearly see the program going out of control when displaying values between 47 and 50.
我使用 python 2.7 和 pygame 1.9.2,Windows 8(64 位)和 Eclipse + PyDev.
I use python 2.7 and pygame 1.9.2, Windows 8 (64 bits) and Eclipse + PyDev.
在while循环开始时调用pygame.event.get()
.
Call pygame.event.get()
at the beginning of the while loop.
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