Cocos2d:如何为字体纹理图集创建 .fnt 文件?
Cocos2d: How to create .fnt file for font texture atlas?
有免费的位图字体制作工具吗?
Any free bitmap font creation tool?
现在我有了所有单字符图像.. 并在 Photoshop 中创建了纹理网格,是否有任何免费软件可以制作带有修剪字体和坐标的纹理网格和 .fnt 文件?
Now I have all single character image.. and created texture grid in photoshop, is there any free software that make texture grid and .fnt file with trimmed font and coordinates?
据我所知,没有工具可以完全满足您的需求.由于 .fnt 文件只是一个 XML 文件,因此您可以手动创建它.
As far as I know there's no tool that does exactly what you want. Since the .fnt file is simply an XML file you can create it manually.
在 Mac 上使用最广泛的免费位图字体工具是 Hiero.我写了一个 Hiero 教程,解释了如何安装,使用和解决它的一些错误.
The most widely used free bitmap font tool that works on Macs is Hiero. I wrote a Hiero tutorial that explains how to install, use and workaround some of its bugs.
Glyph Designer 是一个更好的工具.它的价格为 29.99 美元,非常值得.
Glyph Designer is a far better tool however. It costs $29.99 and is well worth it.
但据我所知,这两种工具都不支持从现有的图集纹理创建 fnt 文件.
But as far as I know neither tool supports the creation of a fnt file from an existing atlas texture.
这篇关于Cocos2d 字体:如何为 CCLabelBMFont 创建 .fnt 文件?(任何免费的位图字体创建工具?)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!