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        如何在 Xcode 中使用 cocos2d?

        时间:2024-08-11

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                • 本文介绍了如何在 Xcode 中使用 cocos2d?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

                  问题描述

                  我下载了最新版本的 cocos2d,但我对如何在我当前的项目中使用它感到困惑.谁能告诉我如何在 xcode 中使用它.我正在寻找设计一个2D迷宫.我必须进口一些东西吗?任何形式的帮助将不胜感激.

                  I downloaded the lastest version of cocos2d but I am confused as to how to use it with my current project. Can anyone show me how to use it with xcode. I'm looking to design a 2D maze. Do i have to import something ? Any sort of help would be appreciated.

                  推荐答案

                  是的,你需要把cocos2d文件拖到你的项目中,然后才能使用.

                  Yes, you need to drag the cocos2d files into your project, then they will be available.

                  这是一个非常有用的分步资源,说明如何做到这一点.

                  This is a very helpful step-by-step resource on how to do that.

                  http://monoclestudios.com/cocos2d_whitepaper.html

                  就设计游戏而言,开始吧,玩一玩,看看示例代码.留言板上也有非常乐于助人的人.

                  As far as designing your game, get started, play around, and look at the sample code. There are also very helpful folks on the message board.

                  http://www.cocos2d-iphone.org/forum/

                  祝你好运!

                  这篇关于如何在 Xcode 中使用 cocos2d?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

                  上一篇:即使我暂停游戏,菜单是否仍然有效? 下一篇:如何使 iphone 和 iphone4-retina 兼容的应用程序(在 cocos2d 中完成)轻松适应 ipad?

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