例如var new = canvas.toDataURL("image/png");
我希望这个新变量中存在的 base64 显示到存在的第二个画布元素中.但它不使用 drawimage 方法显示 base64 图像.如果我使用说 image.png
I want the base64 that is present in this new variable to be displayed into 2nd canvas element that is present. But it does not display the base64 image using drawimage method.
It works if I use say image.png
你不应该使用 base64 来复制画布.您可以将源画布传递给目标画布的上下文方法 drawImage.
You shouldn't use base64 to copy the canvas. You can pass the source canvas into the destination canvas' context method, drawImage.
否则您的性能将受到严重影响.在 http://jsperf.com/copying-a-canvas-element.
Otherwise you will suffer a serious performance hit. See my jsperf test at http://jsperf.com/copying-a-canvas-element.
drawImage()
将接受 Canvas
以及 Image
对象.
drawImage()
will accept a Canvas
as well as an Image
object.
试试这个:
//grab the context from your destination canvas
var destCtx = destinationCanvas.getContext('2d');
//call its drawImage() function passing it the source canvas directly
destCtx.drawImage(sourceCanvas, 0, 0);
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