我想从来自我的 ajax 请求的数组中的多个图像创建一个 Canvas 图像;为此,我尝试运行循环,但 drawImage
不适用于循环.
I want to create a Canvas image from multiple images in an array coming from my ajax request; for that purpose i try to run the loop but drawImage
does not works with the loop.
然后我尝试了一个函数,并在循环中调用了该函数,但同样的事情发生了 drawImage
不适用于此
Then i try a function, and called that function in a loop but same thing happens drawImage
does not works with this
下面我提到了所有的代码一和函数一的循环 &一个在 drawImage
中具有静态信息的当前工作.
below i have mentioned all the code one with the function one with the loop & one with static information in drawImage
which is currently working.
如果有人请指导我如何解决此问题,我将不胜感激.
运行良好的静态 drawImage 代码
function loadImages(sources, callback, imagesrc) {
var images = {};
var loadedImages = 0;
var numImages = 0;
for(var src in sources) {
numImages++;
}
for(var src in sources) {
images[src] = new Image();
images[src].onload = function() {
if(++loadedImages >= numImages) {
callback(images);
}
};
images[src].src = sources[src];
}
}
var canvas = document.getElementById('product-image');
canvas.height = (jQuery(window).height()) -120;
canvas.width = canvas.height * 0.75;
var heightscreen = (jQuery(window).height()) -120;
var canvasheight = heightscreen;
var canvaswidth = canvas.height * 0.75;
canvaswidthdiv4 = 0;
var widthNeeded = canvasheight * 0.75;
var context = canvas.getContext('2d');
// THIS IS A DUMMY ARRAY SAME AS COME IN AJAX RESPONSE
var sources =
{
Slim_Fit: "http://localhost/plugindev/wp-content/uploads/2015/08/slimFit.png",
Inside_Colar: "http://localhost/plugindev/wp-content/uploads/2015/08/maincolar.png",
Outside_Colar: "http://localhost/plugindev/wp-content/uploads/2015/08/outer_collar1.png",
Main_Colar: "http://localhost/plugindev/wp-content/uploads/2015/08/inner_collar11.png"
};
loadImages(sources, function(images)
{
context.drawImage(images.Slim_Fit, canvaswidthdiv4, 55, widthNeeded, canvasheight);
context.drawImage(images.Inside_Colar, canvaswidthdiv4, 55, widthNeeded, canvasheight);
context.drawImage(images.Outside_Colar, canvaswidthdiv4, 55, widthNeeded, canvasheight);
context.drawImage(images.Main_Colar, canvaswidthdiv4, 55, widthNeeded, canvasheight);
});
以下是我对功能使用但不起作用的修正
loadImages(sources, function(images)
{
jQuery.each( sources, function( key, value ) {
DrawImage(key, images );
});
});
function DrawImage(keyname,images){
context.drawImage(images.keyname, canvaswidthdiv4, 55, widthNeeded, canvasheight);
}
以下是我使用循环绘制但效果不佳时的修正
loadImages(sources, function(images)
{
jQuery.each( sources, function( key, value ) {
context.drawImage(images.key, canvaswidthdiv4, 55, widthNeeded, canvasheight);
});
});
请帮忙!
注意,js
在 Question 出现在第二、第三次将每个图像绘制在先前绘制的图像上到 canvas
上, loadImages
中 .drawImage
的第四个参数?
Note, js
at Question appear drawing each image over previously drawn image onto canvas
at second, third, fourth arguments to .drawImage
within loadImages
?
loadImages(sources, function(images)
{
context.drawImage(images.Slim_Fit, canvaswidthdiv4, 55, widthNeeded, canvasheight);
context.drawImage(images.Inside_Colar, canvaswidthdiv4, 55, widthNeeded, canvasheight);
context.drawImage(images.Outside_Colar, canvaswidthdiv4, 55, widthNeeded, canvasheight);
context.drawImage(images.Main_Colar, canvaswidthdiv4, 55, widthNeeded, canvasheight);
});
还要注意 sources
在
// THIS IS A DUMMY ARRAY SAME AS COME IN AJAX RESPONSE
var sources =
{
Slim_Fit: "http://localhost/plugindev/wp-content/uploads/2015/08/slimFit.png",
Inside_Colar: "http://localhost/plugindev/wp-content/uploads/2015/08/maincolar.png",
Outside_Colar: "http://localhost/plugindev/wp-content/uploads/2015/08/outer_collar1.png",
Main_Colar: "http://localhost/plugindev/wp-content/uploads/2015/08/inner_collar11.png"
};
是对象,不是数组
js
可以缩短为单个 .forEach()
循环;在 .forEach
回调中调用 .drawImage
时根据需要调整 canvas
上的位置
js
could be shortened to single .forEach()
loop ; adjusting position on canvas
as needed at call to .drawImage
within .forEach
callback
var canvas = document.getElementById("product-image");
/*
canvas.height = (jQuery(window).height()) - 120;
canvas.width = canvas.height * 0.75;
var heightscreen = (jQuery(window).height()) - 120;
var canvasheight = heightscreen;
var canvaswidth = canvas.height * 0.75;
canvaswidthdiv4 = 0;
var widthNeeded = canvasheight * 0.75;
*/
var context = canvas.getContext('2d');
var images = ["http://lorempixel.com/50/50/cats"
, "http://lorempixel.com/50/50/nature"
, "http://lorempixel.com/50/50/animals"
, "http://lorempixel.com/50/50/sports"
];
images.forEach(function(src, index) {
var img = new Image;
img.onload = function() {
context.drawImage(this, index * this.width, index * this.width)
}
img.src = src
})
<canvas id="product-image" width="400px" height="400px"></canvas>
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