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      2. 尝试使用 HTML5 文件系统将画布 PNG 数据 url 保存到磁盘,但是当我作为 URL 检索时,它无效

        时间:2023-06-19
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                  本文介绍了尝试使用 HTML5 文件系统将画布 PNG 数据 url 保存到磁盘,但是当我作为 URL 检索时,它无效的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

                  问题描述

                  我从画布中得到 base64 编码的图像:

                  I get the base64-encoded image form the canvas as:

                  var dataURL = canvas.toDataURL( "image/png" );
                  

                  然后我把它变成这样的数据:

                  Then I turn it into data like this:

                  //Remove the beginning identifier and use Chrome/Firefox?safari built int base64Decoder
                  var data = atob( dataURL.substring( "data:image/png;base64,".length ) );
                  

                  然后我通过以下方式将其写入文件系统:

                  Then I write it to the filesystem via:

                  event.createWriter(
                      function(writerEvent)
                      {
                          //The success handler
                          writerEvent.onwriteend = function(finishEvent)
                          {
                              ...
                          };
                  
                          //Error handler
                          writerEvent.onerror = settings.error;
                  
                          // Create a new Blob
                          var blob = new Blob( [ data ], { type: "image/png" } );
                  
                          //Write it into the path
                          writerEvent.write( blob );
                      }
                  }
                  

                  我尝试将其设置为这样的图像的 src:

                  I try to set it as src of an image like this:

                  document.getElementById( "saved" ).src = event.toURL();
                  

                  写入文件,我可以找到它并获得一个 url(通过读取它并使用事件:event.toURL().但图像显示为一个损坏的图像图标网页.我做错了什么?

                  That writes the file and I am able to find it and get a url (by reading it and using the event: event.toURL(). But the image shows as a broken image icon on the web page. What am I doing wrong?

                  推荐答案

                  data 是一个字符串,所以当你将它传递给 blob 时,二进制数据将是 UTF-8 编码的那个字符串.你要二进制数据不是字符串.

                  data is a string, so when you pass it to blob, the binary data will be that string in UTF-8 encoding. You want binary data not a string.

                  你可以这样做:

                  var canvas = document.createElement("canvas");
                  
                  
                  var dataURL = canvas.toDataURL( "image/png" );
                  var data = atob( dataURL.substring( "data:image/png;base64,".length ) ),
                      asArray = new Uint8Array(data.length);
                  
                  for( var i = 0, len = data.length; i < len; ++i ) {
                      asArray[i] = data.charCodeAt(i);    
                  }
                  
                  var blob = new Blob( [ asArray.buffer ], {type: "image/png"} );
                  

                  还有 canvas.toBlob 将来可用,但目前不在 Chrome 中.

                  There is also canvas.toBlob available in future but not currently in Chrome.

                  演示 http://jsfiddle.net/GaLRS/

                  这篇关于尝试使用 HTML5 文件系统将画布 PNG 数据 url 保存到磁盘,但是当我作为 URL 检索时,它无效的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

                  上一篇:HTML5 Canvas 图像缩放问题 下一篇:将 HTML 画布缩放到浏览器窗口大小,但不缩放画布内的元素

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