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        Cocos2d - 对 CCSprite 应用 GLImageProcessing 效果

        时间:2024-08-12

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                • 本文介绍了Cocos2d - 对 CCSprite 应用 GLImageProcessing 效果的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

                  问题描述

                  Apple 的 oplengl GLImageProcessing 加载图像并应用图像调整:亮度、饱和度、对比度、色调和锐度.

                  Apple's oplengl GLImageProcessing loads an image and applies image adjustments: brightness, saturation, contrast, hue and sharpness.

                  如何在 CCSprite 上使用 GLImageProcessing?

                  How can GLImageProcessing be used on a CCSprite?

                  任何帮助将不胜感激!

                  更新:Cocos2d v2 支持着色器.对于图像效果,请查找名为 Photoshop Math 的 GLSL 着色器.

                  Update: Cocos2d v2 has shader support. For Image Effects look up GLSL shader called Photoshop Math.

                  推荐答案

                  我已经应用了GLImageProcessing的方法来改变CCSpite的色调,并写了一个CCSprite的子类以方便使用.看看这个:https://github.com/alex314/CCSpriteWithHue

                  I've applied approach from GLImageProcessing to change the hue of CCSpite and wrote a subclass of CCSprite for convenient usage. Check this out: https://github.com/alex314/CCSpriteWithHue

                  这篇关于Cocos2d - 对 CCSprite 应用 GLImageProcessing 效果的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

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