对此找不到清晰而翔实的解释.
Couldn't find a clear and informative explanation for this.
在一个主题上搜索了一段时间后我没有找到一个清晰的解释,即使在它的类参考中UIAlertController 参考
After searching a while on a subject I didn't find a clear explanation , even in it's class reference UIAlertController Reference
没关系,但对我来说不够清楚.
It is ok, but not clear enough for me.
所以在收集了一些和平之后,我决定做出自己的解释(希望对你有帮助)
So after collecting some peaces I decided to make my own explanation (Hope it helps)
就这样吧:
UIAlertView
如所指出的那样被弃用:Swift 中的 UIAlertViewUIAlertController
应该在 iOS8+ 中使用所以要先创建一个,我们需要实例化它,Constructor(init) 获取 3 个参数:UIAlertView
is deprecated as pointed out :
UIAlertView in SwiftUIAlertController
should be used in iOS8+
so to create one first we need to instantiate it,
the Constructor(init) gets 3 parameters: 2.1 title:String -> 显示在警报对话框顶部的大粗体文本
2.1 title:String -> big-bold text to display on the top of alert's dialog box
2.2 message:String -> 较小的文本(几乎可以解释它的自身)
2.2 message:String -> smaller text (pretty much explains it's self)
2.3 prefferedStyle:UIAlertControllerStyle
-> 定义对话框样式,大多数情况下:UIAlertControllerStyle.Alert
2.3 prefferedStyle:UIAlertControllerStyle
-> define the dialog box style, in most cases: UIAlertControllerStyle.Alert
现在要实际向用户展示它,我们可以使用 showViewController
或 presentViewController
并将我们的警报作为参数传递
Now to actually show it to the user, we can use showViewController
or presentViewController
and pass our alert as parameter
要添加一些与用户的交互,我们可以使用:
To add some interaction with a user we can use:
4.1UIAlertController.addAction
创建按钮
4.2UIAlertController.addTextField
创建文本字段
编辑说明:以下代码示例,已针对 swift 3 语法进行了更新
Edit note: code examples below, updated for swift 3 syntax
示例 1:简单对话框
@IBAction func alert1(sender: UIButton) {
//simple alert dialog
let alert=UIAlertController(title: "Alert 1", message: "One has won", preferredStyle: UIAlertControllerStyle.alert);
//show it
show(alert, sender: self);
}
示例 2:带有一个输入 textField 的对话框 &两个按钮
Example 2: Dialog with one input textField & two buttons
@IBAction func alert2(sender: UIButton) {
//Dialog with one input textField & two buttons
let alert=UIAlertController(title: "Alert 2", message: "Two will win too", preferredStyle: UIAlertControllerStyle.alert);
//default input textField (no configuration...)
alert.addTextField(configurationHandler: nil);
//no event handler (just close dialog box)
alert.addAction(UIAlertAction(title: "No", style: UIAlertActionStyle.cancel, handler: nil));
//event handler with closure
alert.addAction(UIAlertAction(title: "Yes", style: UIAlertActionStyle.default, handler: {(action:UIAlertAction) in
let fields = alert.textFields!;
print("Yes we can: "+fields[0].text!);
}));
present(alert, animated: true, completion: nil);
}
示例 3:一个自定义输入 textField &一键
Example 3: One customized input textField & one button
@IBAction func alert3(sender: UIButton) {
// one input & one button
let alert=UIAlertController(title: "Alert 3", message: "Three will set me free", preferredStyle: UIAlertControllerStyle.alert);
//configured input textField
var field:UITextField?;// operator ? because it's been initialized later
alert.addTextField(configurationHandler:{(input:UITextField)in
input.placeholder="I am displayed, when there is no value ;-)";
input.clearButtonMode=UITextFieldViewMode.whileEditing;
field=input;//assign to outside variable(for later reference)
});
//alert3 yesHandler -> defined in the same scope with alert, and passed as event handler later
func yesHandler(actionTarget: UIAlertAction){
print("YES -> !!");
//print text from 'field' which refer to relevant input now
print(field!.text!);//operator ! because it's Optional here
}
//event handler with predefined function
alert.addAction(UIAlertAction(title: "Yes", style: UIAlertActionStyle.default, handler: yesHandler));
present(alert, animated: true, completion: nil);
}
希望有帮助,祝你好运 ;-)
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