我最近发现自己需要一种类型安全的即发即弃"机制来异步运行代码.
理想情况下,我想做的是:
Ideally, what I would want to do is something like:
var myAction = (Action)(() => Console.WriteLine("yada yada"));
myAction.FireAndForget(); // async invocation
不幸的是,在没有相应 EndInvoke()
的情况下调用 BeginInvoke()
的明显选择不起作用 - 它会导致缓慢的资源泄漏(因为异步状态是由运行时持有并且从未释放...它期望最终调用 EndInvoke()
.我也无法在 .NET 线程池上运行代码,因为它可能需要很长时间才能完整(建议只在线程池上运行相对短暂的代码) - 这使得无法使用 ThreadPool.QueueUserWorkItem()
.
Unfortunately, the obvious choice of calling BeginInvoke()
without a corresponding EndInvoke()
does not work - it results in a slow resource leak (since the asyn state is held by the runtime and never released ... it's expecting an eventual call to EndInvoke()
. I also can't run the code on the .NET thread pool because it may take a very long time to complete (it's advised to only run relatively short-lived code on the thread pool) - this makes it impossible to use the ThreadPool.QueueUserWorkItem()
.
最初,我只需要签名匹配 Action
、Action<...>
或 Func<...> 的方法使用此行为.代码>.所以我把一组扩展方法(见下面的清单)放在一起,让我在不遇到资源泄漏的情况下做到这一点.每个版本的 Action/Func 都有重载.
Initially, I only needed this behavior for methods whose signature matches Action
, Action<...>
, or Func<...>
. So I put together a set of extension methods (see listing below) that let me do this without running into the resource leak. There are overloads for each version of Action/Func.
不幸的是,我现在想将此代码移植到 .NET 4,其中 Action 和 Func 的泛型参数数量已大大增加.在我编写一个 T4 脚本来生成这些之前,我还希望找到一种更简单更优雅的方法来做到这一点.欢迎任何想法.
Unfortunately, I now want to port this code to .NET 4 where the number of generic parameters on Action and Func have been increased substantially. Before I write a T4 script to generate these, I was also hoping to find a simpler more elegant way to do this. Any ideas are welcome.
public static class AsyncExt
{
public static void FireAndForget( this Action action )
{
action.BeginInvoke(OnActionCompleted, action);
}
public static void FireAndForget<T1>( this Action<T1> action, T1 arg1 )
{
action.BeginInvoke(arg1, OnActionCompleted<T1>, action);
}
public static void FireAndForget<T1,T2>( this Action<T1,T2> action, T1 arg1, T2 arg2 )
{
action.BeginInvoke(arg1, arg2, OnActionCompleted<T1, T2>, action);
}
public static void FireAndForget<TResult>(this Func<TResult> func, TResult arg1)
{
func.BeginInvoke(OnFuncCompleted<TResult>, func);
}
public static void FireAndForget<T1,TResult>(this Func<T1, TResult> action, T1 arg1)
{
action.BeginInvoke(arg1, OnFuncCompleted<T1,TResult>, action);
}
// more overloads of FireAndForget<..>() for Action<..> and Func<..>
private static void OnActionCompleted( IAsyncResult result )
{
var action = (Action)result.AsyncState;
action.EndInvoke(result);
}
private static void OnActionCompleted<T1>( IAsyncResult result )
{
var action = (Action<T1>)result.AsyncState;
action.EndInvoke( result );
}
private static void OnActionCompleted<T1,T2>(IAsyncResult result)
{
var action = (Action<T1,T2>)result.AsyncState;
action.EndInvoke(result);
}
private static void OnFuncCompleted<TResult>( IAsyncResult result )
{
var func = (Func<TResult>)result.AsyncState;
func.EndInvoke( result );
}
private static void OnFuncCompleted<T1,TResult>(IAsyncResult result)
{
var func = (Func<T1, TResult>)result.AsyncState;
func.EndInvoke(result);
}
// more overloads of OnActionCompleted<> and OnFuncCompleted<>
}
您可以将 EndInvoke 作为 AsyncCallback 传递给 BeginInvoke:
You can pass EndInvoke as AsyncCallback for BeginInvoke:
Action<byte[], int, int> action = // ...
action.BeginInvoke(buffer, 0, buffer.Length, action.EndInvoke, null);
这有帮助吗?
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