我正在使用 Graphics 类的 drawstring 方法在 Image 上绘制一个字符串.
I'm using the the drawstring method of Graphics class to draw a String on Image.
g.DrawString(mytext, font, brush, 0, 0);
我正在尝试使用图形对象的旋转变换功能按角度旋转文本,以便可以以任何角度绘制文本.我如何使用旋转变换来做到这一点.我使用的旋转变换代码是
I'm trying to rotate the text by angle using the Rotate Transform Function of the graphic object so that the text can be drawn at any angle.How can i do it using Rotate Transform. The rotate Transform Code i used is
Bitmap m = new Bitmap(pictureBox1.Image);
Graphics x=Graphics.FromImage(m);
x.RotateTransform(30);
SolidBrush brush = new SolidBrush(Color.Red);
x.DrawString("hi", font,brush,image.Width/2,image.Height/2);
//image=picturebox1.image
pictureBox1.Image = m;
文本是以旋转的角度绘制的,但它没有按我的意愿绘制在中心.请帮帮我.
The Text is Drawn at a rotated angle but it is not drawn at the centre as i want.Plz help me out.
如果要使文本居中,仅 RotateTransform
或 TranslateTranform
是不够的.您还需要通过测量来偏移文本的起点:
It's not enough to just RotateTransform
or TranslateTranform
if you want to center the text. You need to offset the starting point of the text, too, by measuring it:
Bitmap bmp = new Bitmap(pictureBox1.Image);
using (Graphics g = Graphics.FromImage(bmp)) {
g.TranslateTransform(bmp.Width / 2, bmp.Height / 2);
g.RotateTransform(30);
SizeF textSize = g.MeasureString("hi", font);
g.DrawString("hi", font, Brushes.Red, -(textSize.Width / 2), -(textSize.Height / 2));
}
来自 如何在 GDI+ 中旋转文本?
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