我想知道为什么我应该使用从 EventArgs
类继承的类,而不是使用在传递事件数据时为我完成相同工作的自定义类?
I'm wondering why should I use a class that inherits from the EventArgs
class instead of using a custom class that will do the same job for me when passing event data?
你没有有从 EventArgs
继承,但是它允许使用你的类的人使用并处理通用 *Handler(object sender, EventArgs e)
声明.如果你不从 EventArgs
继承,那么它们必须使用显式类型的
You don't have to inherit from EventArgs
, but it allows people using your classes to use and handle generic *Handler(object sender, EventArgs e)
declarations.
If you don't inherit from EventArgs
, then they have to use explicitly typed
*Handler(object sender, YairsFakeEventArgs e)
仅使用自定义委托也是如此,但它们明显不同.
The same goes for just using custom delegates but they are a lot more explicitly different.
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