我有一个 C# WPF 应用程序,其中一个部分用作 FTP 客户端,列出远程服务器上的文件并允许用户下载它们.我希望用户能够将文件从文件列表拖放到他们自己的机器上(即到 Windows 资源管理器外壳中).
I have a C# WPF application with a section that serves as an FTP client, listing files on a remote server and allowing the user to download them. I want the user to be able to drag and drop files from the file listing onto their own machine (i.e. into a Windows Explorer shell).
为此,我使用了 Delay 博客中的 VirtualFileDataObject 代码,使用 SetData
的 Action
重载.这适用于较小的文件.
To accomplish this, I used the VirtualFileDataObject code from Delay's blog, using the Action<Stream>
overload of SetData
. This works great on smaller files.
我的问题是:我正在处理的一些文件非常大(2+ GB),VirtualFileDataObject
类处理流的方式涉及将整个文件读入内存,这对于那些非常大的文件,最终可能会引发存储空间不足"错误.
My problem is: some of the files I'm dealing with are very large (2+ GB), and the way the VirtualFileDataObject
class handles the stream involves reading the entire thing into memory, which can end up throwing a "not enough storage" error for those very large files.
VirtualFileDataObject
代码的相关部分如下.如何重写此代码以不要求整个流都在内存中?
The relevant section of the VirtualFileDataObject
code is below. How can I rewrite this code to not require the entire stream to be in memory?
public void SetData(short dataFormat, int index, Action<Stream> streamData) {
_dataObjects.Add(
new DataObject {
FORMATETC = new FORMATETC {
cfFormat = dataFormat,
ptd = IntPtr.Zero,
dwAspect = DVASPECT.DVASPECT_CONTENT,
lindex = index,
tymed = TYMED.TYMED_ISTREAM
},
GetData = () => {
// Create IStream for data
var ptr = IntPtr.Zero;
var iStream = NativeMethods.CreateStreamOnHGlobal(IntPtr.Zero, true);
if (streamData != null) {
// Wrap in a .NET-friendly Stream and call provided code to fill it
using (var stream = new IStreamWrapper(iStream)) {
streamData(stream);
}
}
// Return an IntPtr for the IStream
ptr = Marshal.GetComInterfaceForObject(iStream, typeof(IStream));
Marshal.ReleaseComObject(iStream);
return new Tuple<IntPtr, int>(ptr, NativeMethods.S_OK);
},
});
}
尤其是GetData
这一段是罪魁祸首:
In particular, this section of GetData
is the culprit:
// Wrap in a .NET-friendly Stream and call provided code to fill it
using (var stream = new IStreamWrapper(iStream)) {
streamData(stream);
}
streamData
是我提供的 Action
,它将实际文件数据写入流.我的代表只是打开一个文件并将字节读取到提供的流中.
streamData
is the Action<stream>
I provide which writes the actual file data to the stream. My delegate is just opening a file and reading the bytes into the provided stream.
有没有办法避免这最后一步,也许以某种方式直接传递文件流以供 Explorer shell 读取?我正在考虑将 iStream
替换为指向我拥有的 .NET 文件流的指针......但我对 COM 互操作的了解还不够,甚至不知道这样做的语法.任何提示/方向将不胜感激!
Is there a way to avoid this last step, perhaps somehow passing the file stream directly to be read from by the Explorer shell? I'm thinking something like replacing iStream
with a pointer to the .NET filestream I've got...but I don't know enough about COM interop to even know the syntax for doing that. Any tips/direction would be appreciated!
我遇到了同样的问题,不过很容易解决;)
I got the same issue, easy to fix though ;)
问题是我们正在创建一个新的内存流,而它并不需要,因为我们已经有了我们的.您可以在 c# 中创建一个实现 IStream 的 Stream 包装器:
The problem is that we are creating a new memory stream whereas it is not needed since we already have ours. You can create in c# an Stream wrapper that implements IStream:
/// <summary>
/// Simple class that exposes a read-only Stream as a IStream.
/// </summary>
private class StreamWrapper : IStream
{
private Stream _stream;
public StreamWrapper(Stream stream)
{
_stream = stream;
}
public void Read(byte[] pv, int cb, System.IntPtr pcbRead)
{
Marshal.WriteInt32(pcbRead, _stream.Read(pv, 0, cb));
}
public void Seek(long dlibMove, int dwOrigin, System.IntPtr plibNewPosition)
{
Marshal.WriteInt32(plibNewPosition, (int)_stream.Seek(dlibMove, (SeekOrigin)dwOrigin));
}
public void Clone(out IStream ppstm)
{
throw new NotImplementedException();
}
public void Commit(int grfCommitFlags)
{
throw new NotImplementedException();
}
public void CopyTo(IStream pstm, long cb, IntPtr pcbRead, IntPtr pcbWritten)
{
throw new NotImplementedException();
}
public void LockRegion(long libOffset, long cb, int dwLockType)
{
throw new NotImplementedException();
}
public void Revert()
{
throw new NotImplementedException();
}
public void SetSize(long libNewSize)
{
throw new NotImplementedException();
}
public void Stat(out System.Runtime.InteropServices.ComTypes.STATSTG pstatstg, int grfStatFlag)
{
throw new NotImplementedException();
}
public void UnlockRegion(long libOffset, long cb, int dwLockType)
{
throw new NotImplementedException();
}
public void Write(byte[] pv, int cb, IntPtr pcbWritten)
{
throw new NotImplementedException();
}
}
然后在 VirtualFileDataObject 类中,更改 SetData 方法的签名,以便现在传递一个 Stream:
And then in the VirtualFileDataObject class, change the signature of the SetData method so that you pass now a Stream:
public void SetData(short dataFormat, int index, Stream stream)
{
...
var iStream = new StreamWrapper(stream);
...
// Ensure the following line is commented out:
//Marshal.ReleaseComObject(iStream);
return new Tuple<IntPtr, int>(ptr, NativeMethods.S_OK);
...
}
现在,不会创建新的内存流.
Now, no new memory stream will be created.
有关更多信息,请访问 http://blogs.msdn.com/b/delay/archive/2009/11/04/creating-something-from-nothing-asynchronously-developer-friendly-virtual-file-implementation-for-net-improved.aspx#10496772 并阅读我的评论
For further info, go to http://blogs.msdn.com/b/delay/archive/2009/11/04/creating-something-from-nothing-asynchronously-developer-friendly-virtual-file-implementation-for-net-improved.aspx#10496772 and read my comments
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