有了 c++11,我在问自己是否可以替代 c++11 中的 boost::ptr_containers.我知道我可以使用例如一个 std::vector
,但我不确定这是否是一个完整的替代品.处理这些情况的推荐方式是什么?
With c++11 out there, I was asking myself if there is a replacement of the boost::ptr_containers in c++11. I know I can use e.g. a std::vector<std::unique_ptr<T> >
, but I'm not sure if this is a complete replacement. What is the recommended way of handling these cases?
他们确实解决了两个相似但不同的问题.
They really solve two similar but different problems.
指针容器是一种将对象存储在容器中的方法,这些对象恰好是指向已分配内存而不是值的指针.他们尽其所能隐藏一个事实,即他们是一个指针容器.这意味着:
A pointer container is a way to store objects in a container that just so happen to be pointers to allocated memory rather than values. They do everything in their power to hide the fact that they are a container of pointers. This means:
然而,事实上,指针容器知道它们是指针的容器,它们可以提供一些新的功能:
However, the fact that pointer containers know that they're containers of pointers, they can offer some new functionality:
clone
成员函数,它通过在对象类型上使用某个可克隆"概念来执行深度复制.clone
member function that performs a deep copy, via the use of a certain "Cloneable" concept on the type of the object.它们确实是完全不同的概念.有很多事情你必须手动完成,而指针容器可以使用专门的函数自动完成.
They really are quite different concepts. There is a lot of stuff you would have to do manually that pointer containers can do automatically with specialized functions.
如果你真的需要一个指针的容器,那么你可以使用unique_ptr
的容器.但是,如果您需要存储一堆碰巧在堆上分配的对象,并且您想与它们玩涉及所有权等的特殊游戏,那么指针容器不是一个坏主意.
If you really need a container of pointers, then you can use containers of unique_ptr
. But if you need to store a bunch of objects that you happen to heap allocate, and you want to play special games with them involving ownership and such, then the pointer containers are not a bad idea.
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