我一直在高低(主要是在谷歌上)搜索快速、高效、模板化(即具有类似 STL 的属性)八叉树实现,但没有成功.我想在 3D 场景图的上下文中使用它.
I've been searching high and low (mostly on google) for a fast, efficient, templated (ie. with STL-like properties) octree implementation, without success. I want to use this in the context of a 3D scene graph.
这样的东西存在吗,还是人们普遍自己推出?我希望我在 stackoverflow 的朋友会知道在哪里可以找到.
Does such a thing exist, or do people generally roll their own? I'm hoping my friends at stackoverflow will know where to find one.
看看这个:http://svn.pointclouds.org/pcl/trunk/octree/
更新链接:https://github.com/PointCloudLibrary/pcl/tree/master/八叉树
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