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    3. 我如何获取和使用头文件 &lt;graphics.h&gt;在我的 C++ 程序中?

      时间:2023-09-27

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                本文介绍了我如何获取和使用头文件 &lt;graphics.h&gt;在我的 C++ 程序中?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

                问题描述

                我一直在寻找头文件<graphics.h>及其相关库的源代码,以便将其与我的C++程序集成.

                I have been searching to get the source code of the header file <graphics.h> and its associated library in order to integrate it with my C++ program.

                同时,我对那些在多个编译器上运行的跨平台库感兴趣.更明确地说,我说的是那些用于在 C++ 中绘制形状、线条和曲线的库.

                At the same time, I am interested in those cross-platform libraries that works on more than one compiler. Just to be more explicit, I am talking about those libraries that are used for drawing shapes, lines, and curves in C++.

                推荐答案

                是一个非常古老的库.最好使用新的东西

                <graphics.h> is very old library. It's better to use something that is new

                这里是一些用于 C/C++ 的 2D 库(平台无关)

                Here are some 2D libraries (platform independent) for C/C++

                SDL

                GTK+

                Qt

                还有一个免费的非常强大的 C++ 3D 开源图形库

                Also there is a free very powerful 3D open source graphics library for C++

                食人魔

                这篇关于我如何获取和使用头文件 &lt;graphics.h&gt;在我的 C++ 程序中?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

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