通过 [Flags]
属性在 C# 中将 enum
s 视为标志可以很好地工作,但是在 C++ 中这样做的最佳方法是什么?
Treating enum
s as flags works nicely in C# via the [Flags]
attribute, but what's the best way to do this in C++?
例如,我想写:
enum AnimalFlags
{
HasClaws = 1,
CanFly =2,
EatsFish = 4,
Endangered = 8
};
seahawk.flags = CanFly | EatsFish | Endangered;
但是,我收到有关 int
/enum
转换的编译器错误.有没有比直接投射更好的方式来表达这一点?最好,我不想依赖来自 3rd 方库(例如 boost 或 Qt)的构造.
However, I get compiler errors regarding int
/enum
conversions. Is there a nicer way to express this than just blunt casting? Preferably, I don't want to rely on constructs from 3rd party libraries such as boost or Qt.
如答案所示,我可以通过将 seahawk.flags
声明为 int
来避免编译器错误.但是,我想有一些机制来强制执行类型安全,所以有人不能写 seahawk.flags = HasMaximizeButton
.
As indicated in the answers, I can avoid the compiler error by declaring seahawk.flags
as int
. However, I'd like to have some mechanism to enforce type safety, so someone can't write seahawk.flags = HasMaximizeButton
.
正确"的方式是为枚举定义位运算符,如:
The "correct" way is to define bit operators for the enum, as:
enum AnimalFlags
{
HasClaws = 1,
CanFly = 2,
EatsFish = 4,
Endangered = 8
};
inline AnimalFlags operator|(AnimalFlags a, AnimalFlags b)
{
return static_cast<AnimalFlags>(static_cast<int>(a) | static_cast<int>(b));
}
等等.其余的位运算符.如果 enum 范围超过 int 范围,则根据需要进行修改.
Etc. rest of the bit operators. Modify as needed if the enum range exceeds int range.
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