我正在尝试在 asio 中保留已连接客户端的列表.我已经改编了文档中的聊天服务器示例 (http://www.boost.org/doc/libs/1_57_0/doc/html/boost_asio/example/cpp03/chat/chat_server.cpp)这是我结束的重要部分与:
I am trying to keep a list of connected clients in asio. I have adapted the chat server example from the docs (http://www.boost.org/doc/libs/1_57_0/doc/html/boost_asio/example/cpp03/chat/chat_server.cpp) and here's the important part of what I ended up with:
#include <iostream>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
#include <set>
using boost::asio::ip::tcp;
class tcp_connection;
std::set<boost::shared_ptr<tcp_connection>> clients;
void add_client(boost::shared_ptr<tcp_connection> client)
{
clients.insert(client);
}
class tcp_connection : public boost::enable_shared_from_this<tcp_connection>
{
public:
tcp_connection(boost::asio::io_service& io_service) : socket_(io_service)
{
}
tcp::socket socket_;
void start()
{
add_client(shared_from_this());
}
tcp::socket& socket()
{
return socket_;
}
};
class tcp_server
{
public:
tcp_server(boost::asio::io_service& io_service)
: io_service_(io_service),
acceptor_(io_service, tcp::endpoint(tcp::v4(), 6767))
{
tcp_connection* new_connection = new tcp_connection(io_service_);
acceptor_.async_accept(new_connection->socket(),
boost::bind(&tcp_server::start_accept, this, new_connection,
boost::asio::placeholders::error));
}
private:
void start_accept(tcp_connection* new_connection,
const boost::system::error_code& error)
{
if (!error)
{
new_connection->start();
new_connection = new tcp_connection(io_service_);
acceptor_.async_accept(new_connection->socket(),
boost::bind(&tcp_server::start_accept, this, new_connection,
boost::asio::placeholders::error));
}
}
boost::asio::io_service& io_service_;
tcp::acceptor acceptor_;
};
int main()
{
try
{
boost::asio::io_service io_service;
tcp_server server(io_service);
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "
";
}
return 0;
}
在调用 shared_from_this()
时,我的服务器崩溃并显示以下消息:
At the call to shared_from_this()
, my server crashes with the message:
异常:tr1::bad_weak_ptr
Exception: tr1::bad_weak_ptr
我进行了一些搜索,看起来 shared_from_this()
非常特别,但我似乎无法准确找到我需要更改的内容.
I have done some searching and it appears shared_from_this()
is pretty particular, but I can't seem to find exactly what I need to change.
John Zwinck 的基本分析是:
John Zwinck's essential analysis is spot on:
错误在于您在没有 shared_ptr 指向的对象上使用 shared_from_this() .这违反了 shared_from_this() 的先决条件,即至少一个 shared_ptr 必须已经创建(并且仍然存在)指向 this.
The bug is that you're using shared_from_this() on an object which has no shared_ptr pointing to it. This violates a precondition of shared_from_this(), namely that at least one shared_ptr must already have been created (and still exist) pointing to this.
然而,他的建议在 Asio 代码中似乎完全离题且危险.
However, his advice seems completely beside the point and dangerous in Asio code.
您应该通过 - 实际上 - 首先不处理指向 tcp_connection
的原始指针,而是始终使用 shared_ptr
来解决此问题.
You should solve this by - indeed - not handling raw pointers to tcp_connection
in the first place but always using shared_ptr
instead.
boost::bind
有一个很棒的功能,它绑定到 shared_ptr<>
就好了,所以只要一些异步操作,它就会自动保持指向的对象处于活动状态正在对其进行操作.
boost::bind
has the awesome feature that it binds to shared_ptr<>
just fine so it automagically keeps the pointed to object alive as long as some asynchronous operation is operating on it.
这 - 在您的示例代码中 - 意味着您不需要 clients
向量,与约翰的回答相反:
This - in your sample code - means you don't need the clients
vector, going the opposite way from John's answer:
void start_accept()
{
tcp_connection::sptr new_connection = boost::make_shared<tcp_connection>(io_service_);
acceptor_.async_accept(new_connection->socket(),
boost::bind(
&tcp_server::handle_accept,
this, new_connection, asio::placeholders::error
)
);
}
void handle_accept(tcp_connection::sptr client, boost::system::error_code const& error)
{
if (!error)
{
client->start();
start_accept();
}
}
我已经包含了一个示例,它使 tcp_connection
做一些琐碎的工作(它每秒循环向客户端写入hello world",直到客户端断开连接.当它断开连接时,您可以查看正在运行的 tcp_connection
操作的析构函数:
I've included a sample that makes tcp_connection
do some trivial work (it loops writing 'hello world' to the client each second, until the client drops the connection. When it does, you can see the destructor of the tcp_connection
operation being run:
生活在 Coliru
#include <iostream>
#include <boost/bind.hpp>
#include <boost/make_shared.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
namespace asio = boost::asio;
using asio::ip::tcp;
class tcp_connection : public boost::enable_shared_from_this<tcp_connection>
{
public:
typedef boost::shared_ptr<tcp_connection> sptr;
tcp_connection(asio::io_service& io_service) : socket_(io_service), timer_(io_service)
{
}
void start()
{
std::cout << "Created tcp_connection session
";
// post some work bound to this object; if you don't, the client gets
// 'garbage collected' as the ref count goes to zero
do_hello();
}
~tcp_connection() {
std::cout << "Destroyed tcp_connection
";
}
tcp::socket& socket()
{
return socket_;
}
private:
tcp::socket socket_;
asio::deadline_timer timer_;
void do_hello(boost::system::error_code const& ec = {}) {
if (!ec) {
asio::async_write(socket_, asio::buffer("Hello world
"),
boost::bind(&tcp_connection::handle_written, shared_from_this(), asio::placeholders::error, asio::placeholders::bytes_transferred)
);
}
}
void handle_written(boost::system::error_code const& ec, size_t /*bytes_transferred*/) {
if (!ec) {
timer_.expires_from_now(boost::posix_time::seconds(1));
timer_.async_wait(boost::bind(&tcp_connection::do_hello, shared_from_this(), asio::placeholders::error));
}
}
};
class tcp_server
{
public:
tcp_server(asio::io_service& io_service)
: io_service_(io_service),
acceptor_(io_service, tcp::endpoint(tcp::v4(), 6767))
{
start_accept();
}
private:
void start_accept()
{
tcp_connection::sptr new_connection = boost::make_shared<tcp_connection>(io_service_);
acceptor_.async_accept(new_connection->socket(),
boost::bind(
&tcp_server::handle_accept,
this, new_connection, asio::placeholders::error
)
);
}
void handle_accept(tcp_connection::sptr client, boost::system::error_code const& error)
{
if (!error)
{
client->start();
start_accept();
}
}
asio::io_service& io_service_;
tcp::acceptor acceptor_;
};
int main()
{
try
{
asio::io_service io_service;
tcp_server server(io_service);
boost::thread(boost::bind(&asio::io_service::run, &io_service)).detach();
boost::this_thread::sleep_for(boost::chrono::seconds(4));
io_service.stop();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "
";
}
}
典型输出:
sehe@desktop:/tmp$ time (./test& (for a in {1..4}; do nc 127.0.0.1 6767& done | nl&); sleep 2; killall nc; wait)
Created tcp_connection session
Created tcp_connection session
1 Hello world
Created tcp_connection session
2 Hello world
Created tcp_connection session
3 Hello world
4 Hello world
5 Hello world
6 Hello world
7 Hello world
8 Hello world
9 Hello world
10 Hello world
11 Hello world
12 Hello world
13
Destroyed tcp_connection
Destroyed tcp_connection
Destroyed tcp_connection
Destroyed tcp_connection
Destroyed tcp_connection
real 0m4.003s
user 0m0.000s
sys 0m0.015s
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