您如何减少 VC++ 项目(本机 C++)的编译时间和链接时间?
How do YOU reduce compile time, and linking time for VC++ projects (native C++)?
请说明每条建议是否适用于调试、发布或两者.
Please specify if each suggestion applies to debug, release, or both.
这对你来说可能很明显,但我们尽量使用前向声明,即使它需要写出长命名空间名称) 是/在:
It may sound obvious to you, but we try to use forward declarations as much as possible, even if it requires to write out long namespace names the type(s) is/are in:
// Forward declaration stuff
namespace plotter { namespace logic { class Plotter; } }
// Real stuff
namespace plotter {
namespace samples {
class Window {
logic::Plotter * mPlotter;
// ...
};
}
}
它也大大减少了在其他编译器上编译的时间.实际上它适用于所有配置:)
It greatly reduces the time for compiling also on others compilers. Indeed it applies to all configurations :)
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