阅读一些基于范围的循环示例,他们提出了两种主要方法 1,2、3, 4
Reading some examples of range based loops they suggest two main ways 1, 2, 3, 4
std::vector<MyClass> vec;
for (auto &x : vec)
{
// x is a reference to an item of vec
// We can change vec's items by changing x
}
或
for (auto x : vec)
{
// Value of x is copied from an item of vec
// We can not change vec's items by changing x
}
嗯.
当我们不需要更改 vec
项时,IMO、Examples 建议使用第二个版本(按值).为什么他们不建议 const
引用的东西(至少我没有找到任何直接的建议):
When we don't need changing vec
items, IMO, Examples suggest to use second version (by value). Why they don't suggest something which const
references (At least I have not found any direct suggestion):
for (auto const &x : vec) // <-- see const keyword
{
// x is a reference to an const item of vec
// We can not change vec's items by changing x
}
不是更好吗?当它是一个const
时,它不是避免了每次迭代中的冗余副本吗?
Isn't it better? Doesn't it avoid a redundant copy in each iteration while it's a const
?
如果你不想改变项目又想避免复制,那么 auto const &
是正确的选择:
If you don't want to change the items as well as want to avoid making copies, then auto const &
is the correct choice:
for (auto const &x : vec)
建议您使用 auto &
的人是错误的.忽略它们.
Whoever suggests you to use auto &
is wrong. Ignore them.
这里是回顾:
auto x
.auto &x
.auto const &x
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